Posts about the software I made.
ChatGopherPT: talking to LLMs over Gopher
I’m the bastard who brought Chinese AI to the pre-web Internet.
gasm: 1.5 KB Gopher server that runs on 24 KB of RAM
I wanted to find the absolute floor.
My Gopher Host That Clones Your Repo
I started a service which aims to make starting a gopherhole easier.
I Made a Multiplayer RPG Where You Explore Gopherspace With Others
In this multi-player RPG, explore gopherspace with friends and strangers (work with them, kill them to steal from them) as you spelunk for hidden stat-boosting treasures hidden in the far recesses of unexplored gopherholes.
My entry for Bitreich’s “Haunted Hosts” Halloween Event
For Bitreich’s “Haunted Hosts” Hallowe’en event I made this, try a trick:
Whisper Radio
Look ma, no human DJ!
Waffle: Gopher Client
I made a Gopher client called waffle. Basically, a web browser, but for the Gopher Protocol. I started it about 4 years ago now (2020?).
Intramaze: Chat encounters in collab-built maze
Intramaze is web software which can serve a website allowing users to collaboratively build a maze together, by creating rooms which then can be linked together by defining polygons that act as links to other rooms. Users can chat together if they’re in the same room.
haskellcard: hypercard-like game engine
haskellcard an SDL2 game engine based around the idea of exploring different scenes. Ended up being similar to HyperCard. Kind of a point-and-click type thing, but I wanted to have a lot of real-time support, since I think feel like point-and-clicks are kind of boring or not very fun.
gopherden: Forum via Gopher Protocol
gopherden is forum software for the Gopher Protocol. View the official gopherden server via the web or via the Gopher Protocol (as intended) (you may want to read my post about the Gopher Protocol).
burrow: Static Gopherhole Generator
You may have heard of static site generators. You may even have heard of the Gopher Protocol. But have you heard of a static gopherhole generator?